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24 Hour Comics

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The challenge: create an entire 24-page comic book in 24 consecutive hours. Hundreds of cartoonists have taken this challenge, turning out works that were amazing, amusing, or revelatory. Four-time Harvey Award and Eisner Award winner Scott McCloud, comicdom's top theoretician and inventor of the 24-hour comic, explains the concept and presents nine of the best. Includes sto The challenge: create an entire 24-page comic book in 24 consecutive hours. Hundreds of cartoonists have taken this challenge, turning out works that were amazing, amusing, or revelatory. Four-time Harvey Award and Eisner Award winner Scott McCloud, comicdom's top theoretician and inventor of the 24-hour comic, explains the concept and presents nine of the best. Includes stories by Neil Gaiman, Al Davison, and more.


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The challenge: create an entire 24-page comic book in 24 consecutive hours. Hundreds of cartoonists have taken this challenge, turning out works that were amazing, amusing, or revelatory. Four-time Harvey Award and Eisner Award winner Scott McCloud, comicdom's top theoretician and inventor of the 24-hour comic, explains the concept and presents nine of the best. Includes sto The challenge: create an entire 24-page comic book in 24 consecutive hours. Hundreds of cartoonists have taken this challenge, turning out works that were amazing, amusing, or revelatory. Four-time Harvey Award and Eisner Award winner Scott McCloud, comicdom's top theoretician and inventor of the 24-hour comic, explains the concept and presents nine of the best. Includes stories by Neil Gaiman, Al Davison, and more.

30 review for 24 Hour Comics

  1. 4 out of 5

    Sara

    Always fun to see creativity under constraints. Good inspo for Nanowrimo. All 9 comics in this collection were by white men. 1/3 of the comics featured penises. Sooooo...there's that. Always fun to see creativity under constraints. Good inspo for Nanowrimo. All 9 comics in this collection were by white men. 1/3 of the comics featured penises. Sooooo...there's that.

  2. 4 out of 5

    MANNE BHARATHI

    please access the permission to read book

  3. 4 out of 5

    Michael Scott

    24 Hour Comics is a mini-book about making comics in 24 hours. That's right, 24 pages in 24 hours ... idea, writing, penciling, inking, even coloring if you wish, in 24 hours or less! Interesting idea ("do it in one day!"), and here is the book to summarize its effects, 20 years later. Can it be done? Scott McCloud had this idea in 1990, and he and Steve Bissette completed a first go around August that year; technically, Scott finished first. Since then, the "24-hour" or similar competitions have 24 Hour Comics is a mini-book about making comics in 24 hours. That's right, 24 pages in 24 hours ... idea, writing, penciling, inking, even coloring if you wish, in 24 hours or less! Interesting idea ("do it in one day!"), and here is the book to summarize its effects, 20 years later. Can it be done? Scott McCloud had this idea in 1990, and he and Steve Bissette completed a first go around August that year; technically, Scott finished first. Since then, the "24-hour" or similar competitions have appeared for all media, from the popular gaming jam of Ludum Dare (over 5,000 submissions since 2002) to 24-Hour Plays (drama) and 48-Hour Film Project (complete film, over 40,000 submissions in all editions). This is the good part. On the negative side, I was left rather disappointed with this book. There is very little information of interest in this book: very little background story to the idea, similarly little analysis of the idea's applicability (only some back of the envelope math about taking at most 10 minutes per panel), and only 1-page letters for each entry. I would have preferred to read more in this book about the relationship 24-hour vs full-format approaches; I would have also been interested in seeing some numbers from the industry (something in the vein of "takes about 350 hours to complete a commercial, award-grade 24-page comic"). I would have liked to learn more about the math of the 24-hour idea from one of the leading theorists of comics (see author's Understanding Comics and Making Comics). I would have also liked to see at least one author breaking down the process. etc. Another negative point, albeit perhaps not so much the fault of this book, the lack of success of this idea in the comics community. Only about 400 comics have been reported so far (it's been over 20 years!). The quality of these submissions is, judging by the material present in this book, very low, even unexpectedly low. The graphics are of poor quality. There is very little story. There is a lot of shocking imagery or thought. All the things that mainstream Hollywood movies seem to be going for (claims Robert McKee in [Story: Style, Structure, Substance, and the Principles of Screenwriting]). As others have found for other media blitz-projects, I find the 24-hour period too short for making a 24-page comic. Overall, I liked the spirit of the "24-hour" idea, but did not really like this book and don't trust the idea makes sense in practice.

  4. 5 out of 5

    Greg Allan Holcomb

    I've had this book for a while. The designation of 24Hour Comics Day has inspired me to try it this year- October 2nd-3rd, 2010. I can't draw to save a lick, so my attempt will be a spectacular failure, but I'll learn. This book has the first 2 24 hour comics in it- McCloud's and Steve Bissette's and a few others. It's got Neil Gaiman's and Adrian Tomine. It's got a wordless story. It has a brief history of the 24Hour Comic, up to it's point. The book was assembled before the creation of 24Hour C I've had this book for a while. The designation of 24Hour Comics Day has inspired me to try it this year- October 2nd-3rd, 2010. I can't draw to save a lick, so my attempt will be a spectacular failure, but I'll learn. This book has the first 2 24 hour comics in it- McCloud's and Steve Bissette's and a few others. It's got Neil Gaiman's and Adrian Tomine. It's got a wordless story. It has a brief history of the 24Hour Comic, up to it's point. The book was assembled before the creation of 24Hour Comic Day. The 24 Hour Comic was an original idea. 24 Hour Stageplay and 48 hour Script were borrowed from Scott McCloud's idea, The stageplay one acknowledges the origin. Yay comics!!!

  5. 4 out of 5

    Dave Schaafsma

    It's a collection of comics written on the challenge to write a 24 page comic in 24 hours, so of course it is an uneven collection! And this is the best he had at the time… But it has some gems in it… including the self drawn Neil Gaiman story, one of the very best for sure… and one by Swamp Thing artists Steve Bissette. I like sketchy art and stories, vs polished, over-written and over-designed collaborations, so this was okay for me. It's a collection of comics written on the challenge to write a 24 page comic in 24 hours, so of course it is an uneven collection! And this is the best he had at the time… But it has some gems in it… including the self drawn Neil Gaiman story, one of the very best for sure… and one by Swamp Thing artists Steve Bissette. I like sketchy art and stories, vs polished, over-written and over-designed collaborations, so this was okay for me.

  6. 4 out of 5

    Maia

    24 Hour Comics collects nine of the earliest comics ever created under the rules of Scott McCloud's ridiculous challenge. The challenge is: write, pencil and ink a 24 page comic in just 24 hours- and the clock doesn't stop ticking if you fall asleep. These artists prove you can create a whole comic story in just one day, and also that as cartoonists get tired, the stories get morbid. A slightly mixed bag, but interesting to read. 24 Hour Comics collects nine of the earliest comics ever created under the rules of Scott McCloud's ridiculous challenge. The challenge is: write, pencil and ink a 24 page comic in just 24 hours- and the clock doesn't stop ticking if you fall asleep. These artists prove you can create a whole comic story in just one day, and also that as cartoonists get tired, the stories get morbid. A slightly mixed bag, but interesting to read.

  7. 5 out of 5

    Jason

    This makes me want to write the comic. You can really see the insanity of the time lapse, the deadline. You can see these writers brains being wracked for ideas, their stuff just comes pouring out. It's mostly cockamamie, but there's a lot of truth to it, a lot of gripping mania. I love the idea. Scott Mccloud is a genius. My favorites were David Lasky's and Steve Bissette's. This makes me want to write the comic. You can really see the insanity of the time lapse, the deadline. You can see these writers brains being wracked for ideas, their stuff just comes pouring out. It's mostly cockamamie, but there's a lot of truth to it, a lot of gripping mania. I love the idea. Scott Mccloud is a genius. My favorites were David Lasky's and Steve Bissette's.

  8. 4 out of 5

    Cainmark

    Cartoons,

  9. 5 out of 5

    Ming

    As with all anthologies, some hits and some misses. But the overall quality is consistently high, all the more amazing given the 24-hour time limit! Rather inspiring, in fact!

  10. 4 out of 5

    Debbie Zappen

    Interesting collection

  11. 5 out of 5

    Supernovia

  12. 5 out of 5

    Thea Julian

  13. 5 out of 5

    Kiara Hicks

  14. 4 out of 5

    Shristi.pandey

  15. 4 out of 5

    Connor Mooney

  16. 5 out of 5

    Joseph Girard

  17. 5 out of 5

    Todd Kale

  18. 4 out of 5

    Ariel

  19. 4 out of 5

    Harika

  20. 5 out of 5

    Davey

  21. 4 out of 5

    Brian

  22. 4 out of 5

    Deambrea

  23. 4 out of 5

    Umaim Touqeer

  24. 4 out of 5

    Lokeshseo

  25. 4 out of 5

    Bigdaddyjoe

  26. 4 out of 5

    EBC

  27. 4 out of 5

    Conner

  28. 5 out of 5

    Ardiawan Bagus

  29. 4 out of 5

    Reyhane

  30. 5 out of 5

    Srija

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